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Unfuddle repository callback and cruisecontrol.net

So as you may know I've started a personal project that I hope to turn commercial one day and I'm using Unfuddle to do the "project/development management" which includes a SVN repository.

I've got CruiseControl.Net setup to CI my code and it all works gloriously well but I was chatting to Glyn the bloke that put me onto Unfuddle and he mentioned that Unfuddle has a repository callback feature - rather than have CC.Net ping my Unfuddle SVN every 30 seconds to detect if a commit has occurred Unfuddle will POST details of the latest commit to the url you register as your callback - a much more efficient Pub/Sub approach.

Ok - so how to get a callback to trigger a CC.Net build? Easy!

Attempt 1
  1. I Fiddlered the url that the CC.Net webdashboard calls when you press the "Force Build" button on a project - it looks like this, http://[yourserver]/ccnet/server/local/project/[yourproject]/ViewProjectReport.aspx?ForceBuild=Force
  2. I entered this into the Unfuddle repository callback url
  3. Opened the required firewall ports to allow this traffic into my server (I changed port 80 to something else)
  4. Modified my CC.Net project config to remove all triggers (force build only)
  5. Committed some code...and waited...and waited....no build triggered :(

Little grey cells time....
I entered the same callback url into a browser and it worked, hmmmmm
Had I even been called by Unfuddle, maybe they were busy?
I checked the IIS log and there is was a POST from Unfuddle BUT they had stripped the querystring off the url (?ForceBuild=Force) - this is obviously the magic bit that forces a build so...

Attempt 2
  1. Installed the URL Rewrite module from IIS.Net
  2. Configured the URL Rewriter for the ccnet virtual app to include a new rule - rewrite http://[yourserver]/ccnet/[yourproject]/unfuddle.aspx to the actual url (see above) that would trigger the build
  3. Updated the callback url in Unfuddle to http://[yourserver]/ccnet/[yourproject]/unfuddle.aspx
  4. Committed again - bingo, about 20 seconds later my build was triggered :)


Comments

Unknown said…
HI James,
Thanks for this post, helped me a lot. I'm trying to integrate CruiseControl.NET with Unfullde too.
And I need to to "pull" rather than "push". Any advice on that?

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